On the anniversary of his brother’s death, Johnny gathers his estranged Dungeons and Dragons group for one last campaign in his memory. But when they open a mysterious tome found among his belongings, the line between game and reality begins to blur. As the night deepens, the players realize that their every roll of the dice and whispered incantation has consequences far beyond the table. The shadows in the room seem to move with intent, and the faces of their characters become uncomfortably familiar. What was meant to be a tribute spirals into a terrifying descent into the unknown, where the only way out is to finish the game – and face what awaits in its final chapter.





























































